Quixie’s development has been busy throughout May 2010. Quixie is getting a revamp on rendering engine. Cairo is being used to support vector-rendering.
As such, new commands were added to Draw class:
- BeginFill(color, destination)
- CurveTo(x, y, destination)
- Clear(destination)
- LineStyle(thickness, color, destination)
- LineTo(x, y, destination)
- MoveTo(x, y, destination)
All of which are only functional on the cairo-build of Quixie.
With such functionality, a simple rotating 3D cube can be scripted just like the one below.

You can build Quixie with Cairo as rendering engine by executing make_cairo.bat — or download the precompiled demo for Windows. Still going to work for GNU/Linux platform.








Hi, I saw this on its facebook page. This is a nice engine and I posted to let you know, great job!
I’m impressed! This is really cool!
you must be joking. same can be done without vectors
wow! yet another flash copycat. gnash is not doing well. what makes you think this will?
@uali: There ain’t no competition going on. What’s wrong with offering an option?
@soulradical: I believe so. But I as much as I’d like to implement gradients, I’m afraid I can only have enough time to work on libQuixie.