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Random Demo
Code Updates- creek23 committed revision 643 to the KonsolScript and Game Engine SVN repository, changing 1 files January 24, 2013
- creek23 committed revision 642 to the KonsolScript and Game Engine SVN repository, changing 1 files January 22, 2013
- creek23 committed revision 641 to the KonsolScript and Game Engine SVN repository, changing 1 files January 22, 2013
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Tag by Cirrus
demo Archive
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KonsolScript for Android?
Posted on May 11, 2012 | 1 CommentPart of our end goal for KAGE is to see it running on mobile devices. But developing and maintaining Quixie on all devices would be a daunting task for such... -
Tux is one angry bird
Posted on January 5, 2012 | No CommentsBelow is a screencast of what we currently have on Smack! With Tux eagerly pursuing our ninja pig Kisi, that Linux’ penguin is one certified angry bird. While two-day game... -
HTML5 Smack!
Posted on November 28, 2011 | 1 CommentI know we promised a Smack! pre-release by mid of November. But co-Game Designers, Mark and Uriel are wanting to cook the build a little more to avoid a half-baked... -
KonsolScript Editor Update
Posted on November 11, 2011 | 1 CommentThere’s been a demand to have an editor for Quixie. Right now, what we have is the outdated KonsolScript Editor (KSE), which was designed to work with the old KonsolScript... -
Sneak peek at Smack!
Posted on October 17, 2011 | 3 CommentsKonsolScript’s official tech-demo is starting to shape up after years of delay. Below is the screenshot of the soon to be released game. Got nothing more to say. Update: (Added...












