demo Archive

  • I wanted to show you what I have been working on for the past couple of months. Yes. What you see above is the long awaited animation tool for the...

    First Look at Kage Studio

    I wanted to show you what I have been working on for the past couple of months. Yes. What you see above is the long awaited animation tool for the...

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  • Last week, we’ve setup a separate project site at Google Code for Metal Slug Kuno. On its main page lists the things to do and things to improve. Right now,...

    Metal Slug Kuno v0.18 released

    Last week, we’ve setup a separate project site at Google Code for Metal Slug Kuno. On its main page lists the things to do and things to improve. Right now,...

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  • A colleague, Mark, was interested to make a tank game so much that he drafted a Game Design Document with information more than enough to start creating a prototype. The...

    Announcing the Tank game project

    A colleague, Mark, was interested to make a tank game so much that he drafted a Game Design Document with information more than enough to start creating a prototype. The...

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  • As you would already know, Quixie is using Cairo for rendering vector graphics. Flash is using Quadratic Bezier curves while Cairo uses Cubic Bezier curve. After implementing Quadratic Bezier curve,...

    Flash-compatible vector curve

    As you would already know, Quixie is using Cairo for rendering vector graphics. Flash is using Quadratic Bezier curves while Cairo uses Cubic Bezier curve. After implementing Quadratic Bezier curve,...

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  • Finally got the time of debugging the ported FreeKE’s game engine code. Only get to make the Ubuntu version work. A few memory leaks here and there keeps it from...

    Quixie now have game engine

    Finally got the time of debugging the ported FreeKE’s game engine code. Only get to make the Ubuntu version work. A few memory leaks here and there keeps it from...

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