- creek23 committed revision 643 to the KonsolScript and Game Engine SVN repository, changing 1 files January 24, 2013
- creek23 committed revision 642 to the KonsolScript and Game Engine SVN repository, changing 1 files January 22, 2013
- creek23 committed revision 641 to the KonsolScript and Game Engine SVN repository, changing 1 files January 22, 2013
Who came over?
Tag by Cirrus
Posted on October 28, 2011 | 2 CommentsAs much as I’d like to follow SCRUM in the development of Smack!, we couldn’t. So instead of calling it a Sprint Planning, I’m calling the meeting Smack Planning! Photos...
Posted on January 22, 2011 | 1 CommentMy employers sent me to the company’s India headquarters for three months business stuff. This will make me miss Global Game Jam at Manila for the second time. I’ve been...
Posted on January 2, 2011 | 4 CommentsAfter more than a month of delay, we are finally releasing KonsolScript 0.3.110102 — the first official distribution containing Quixie; yes we are deprecating FreeKE. Been having a problem debugging...
Posted on April 3, 2010 | 7 CommentsThanks to DJ Peters’s FBSound, Quixie could play sounds now. It supports all of FreeKE’s Sound functions except Sound:Stop(). It supports WAV, MP3, and OGG. Sorry, but no MIDI for...
Posted on February 26, 2010 | 8 CommentsKAGE: Alternative Game Engine Idea List page for Google Summer of Code 2010 KAGE is a free, cross-platform, 2D game development kit, designed to be relatively easy for aspiring game...