test Archive

  • Below is a screencast of what we currently have on Smack! With Tux eagerly pursuing our ninja pig Kisi, that Linux’ penguin is one certified angry bird. While two-day game...

    Tux is one angry bird

    Below is a screencast of what we currently have on Smack! With Tux eagerly pursuing our ninja pig Kisi, that Linux’ penguin is one certified angry bird. While two-day game...

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  • I know we promised a Smack! pre-release by mid of November. But co-Game Designers, Mark and Uriel are wanting to cook the build a little more to avoid a half-baked...

    HTML5 Smack!

    I know we promised a Smack! pre-release by mid of November. But co-Game Designers, Mark and Uriel are wanting to cook the build a little more to avoid a half-baked...

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  • There’s been a demand to have an editor for Quixie. Right now, what we have is the outdated KonsolScript Editor (KSE), which was designed to work with the old KonsolScript...

    KonsolScript Editor Update

    There’s been a demand to have an editor for Quixie. Right now, what we have is the outdated KonsolScript Editor (KSE), which was designed to work with the old KonsolScript...

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  • I wanted to show you what I have been working on for the past couple of months. Yes. What you see above is the long awaited animation tool for the...

    First Look at Kage Studio

    I wanted to show you what I have been working on for the past couple of months. Yes. What you see above is the long awaited animation tool for the...

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  • It’s been (at least) 9 months since I started prototyping libQuixie, the will-be KonsolScript scripting engine supporting Object-Oriented Programming. As much as I’d like to implement it in C, String-handling...

    Internals of libQuixie

    It’s been (at least) 9 months since I started prototyping libQuixie, the will-be KonsolScript scripting engine supporting Object-Oriented Programming. As much as I’d like to implement it in C, String-handling...

    Continue Reading...