Image:Load(filename, return)
Creates an image buffer and loads the image file on the buffer.
Be sure to that return is a Number variable.
function main() { //declare the variable to become the buffer Var:Number mysky; //declare the variable to hold the image's Width value Var:Number imgHgt; //be sure to create the sky.bmp first Image:Load("sky.bmp", mysky) //get width of image Image:GetWidth(mysky, imgHgt) }